"we don't know how to get allocation size, exiting..."

Epic Games asks how to improve UE?

  1. Fix memory allocation and other bugs. :slight_smile:
    I think, it is why EU does BSOD on Windows and crashes on Linux.

I just open fresh project created first simple world from template. Then tried to open FIle menu and got crash - “Realloc from previous malloc - we don’t know how to get allocation size, exiting…”

  1. Looks like Exec entry with included Path in Gnome desktop file [‘~/.gnome/apps/’] does not work. In other files there, Exec=my_command. In EU file, Exec=/full/path/to/command/and/command/itself/com.command -key %file

  2. Improve multiplatform compatibility. Blender team can.

Debian with Gnome.