Again - the lake took is altering the shape of the landscape, but no water is Appearing.
Hmmm… here is what my brushmanager is showing:
The heightmap doesn’t quite look like my map but I am not sure how to get an actual representation of my landscape to match. (due to WorldPartition?)
Same map with WaterZone invisible:
*EDIT: I have confirmed one thing: on portions of my map where the landmass is closer to the water level, I can create lakes using the lake tool and the water appears as it should. On portions of my map where the landmass is higher than the water level, no dice. This makes sense when assuming that the water level is a flat plane (which it is) rather than following the contour of my landmass. I’d prefer the latter but it just might not be feasible? I can’t imagine a feature be that limited tho.