Water shader Ue 4.14

Hi everyone! I dont know if anyone could help me but i will try :). Im trying to make a water material like zelda wind waker, I’m starting on Unreal and im getting stucked on the process. My first reference is from “Can Play”:

And here is my material:

The nodes:


I dont know who to make the foam movement and that depth fade, if anyone could help me :slight_smile:

Thanks for all!