Water material for Ray tracing

I cant seem to get my water material right with Ray Tracing turned on. Anybody know any good tutorials or resources or how to make a water material for Ray Tracing.

Look up Dynamic Water V3 on youtube, and download the project if it’s still there. It may be ready to apply RT to it, as it’s a reactive water material using blueprints.

Great, thanks for the feedback, much appreciated.