Wasabi Horizon

Update: 09-19-2016

**Update: New Attack Combo Animation and small development update!

Welcome to another weekly installment of our Development Blog. This week is another small update on two fronts: Art and Development.**

Programming: Between school, work, and Wasabi Horizon life balance, (@demoneyejin) has been refactoring our attack functions so that they before more modular and work well with our weapon switches and attack combos. Much love is being put into this part of the development due to it being our gameplay loop. Attacks and combat must be tight as well as fast paced.

Art: Next up, we got out first Katana combo animation! This will be Wasabi’s bread and butter combo through the game, with special weapons acting as special abilities. Become one with the blade! This is still in a rough state but we love how it is shaping up. Bonus props to anyone that can guess the influence of that last slash!

http://i465.photobucket.com/albums/rr16/pedwar2/Katana%20attack%20combo%20rough_zpsljl4khys.gif
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That’s it for this weeks update. As always, any questions, comments, or saying hi, always appreciated. Till next time!

Cheers~**