Hi,
I’m working on a wall jumping mechanic for a team project for my degree. I followed this tutorial over at; Unreal Engine 4 Tutorial - Wall Jumping (Parkour mechanic) - YouTube but I can’t get mine to work for some reason.
The only things that I have changed from the tutorial are the values and I had to add in an ‘On Ground’ variable because prior to that the player could just continuously jump in the air.
Here’s an image of the Blueprints (attached or imgur link: https://imgur.com/a/dJXJyqC) that I set up related to the mechanic - if anyone knows where I’ve gone wrong I would be forever grateful!