Wall Jump Cast to Problem

Hey! I have a problem with making my character wall jump.
I’ve set up an actor with a cube in it, calling it “Wall Jump”, and in the ThirdPersonCharacterBP I have created the following code:


What have I done wrong and what do I need to change in order to actually get it working? :frowning:

is the actor named walljump or the cube inside of it? because then you should cast with the hit component instead of the hit actor.

make one print message on the “false” branch and one on the “cast failed” to see where the code actually stops running