Wall Has no collision while hitting the player

Summary

When i do a wall movement in a sequence( i want the wall to push the player)

it goes thru the player instead of pushing it

ive tried collision presets such as all varions of blockall and forstaticmesh ones

Please select what you are reporting on:

Unreal Editor for Fortnite

What Type of Bug are you experiencing?

Assets

Steps to Reproduce

Create a wall and make it move in a sequence annd it gon go thru the player intead of moving the player

Expected Result

I expected that the wall will pudh the player

Observed Result

123

Platform(s)

All

Island Code

No island code yet asd im only making mu island

Heya, if you made the wall, try making a Blueprint - Building Prop & set your wall as it’s staticmesh, use this instead.

I tried this but it also did not work.

1 Like

Does the wall actually have collision ? when you make things now by default it doesn’t have any collision im not on about the presets ect i mean actual collision mesh for the collision.

Open the mesh and click the eye/show and show collision and see.

1 Like

yeah it has, when u move the wall it gon go thru the player if he makes no movements thats just how uefn works

if the player will make any movemnts it wont go thru the player

In the staticmeshcomponent, I assume you’ve set the Mobility to Moveable, but there’s also CCD, continuous collision detection, do you have this enabled ?

yeah have all on movable
ill try to use ccd thx!