# walk cycle animation - loop at the same position

**URL:** <https://forums.unrealengine.com/t/walk-cycle-animation-loop-at-the-same-position/55362>\
**Category:** Character & Animation\
**Tags:** unreal-engine\
**Created:** [February 14, 2016, 12:25pm UTC](https://forums.unrealengine.com/t/walk-cycle-animation-loop-at-the-same-position/55362 "2016-02-14T12:25:17Z")\
**Posts on this page:** 7\
**Page:** 1

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**Author:** ![VR\_class](https://d3kjluh73b9h9o.cloudfront.net/original/4X/2/8/5/28502927f1d97ba1051b3b47ccfe17233bf41ef0.png) [@VR\_class](https://forums.unrealengine.com/u/VR_class)\
**Post date:** [February 14, 2016, 12:25pm UTC](https://forums.unrealengine.com/t/walk-cycle-animation-loop-at-the-same-position/55362/1 "2016-02-14T12:25:17Z")

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Hello  
I am using mixamo walk cycle animation (a character walking two steps forward). I want this character to walk from A to B.the distance between A and B is about 10 steps.  
I can’t find way to make it really move relatively forward and not repeat the same cycle, starting from the same initial position A.  
I have red the root motion posts but it is not working…  
any advice? many thanks  
amir

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**Author:** ![unit23](https://d1ap1mz92jnks1.cloudfront.net/user_avatar/forums.unrealengine.com/unit23/32/1146013_2.png) [@unit23](https://forums.unrealengine.com/u/unit23)\
**Post date:** [February 14, 2016, 1:35pm UTC](https://forums.unrealengine.com/t/walk-cycle-animation-loop-at-the-same-position/55362/2 "2016-02-14T13:35:59Z")

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When you export animations via Mixamo website, click each movement animation and tick “RootMotion”, then the animation stays in place. (Not all animations from Mixamo support it). There is also a way to use none rootmotion animations with Unreal, but i never tried this.

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**Author:** ![VR\_class](https://d3kjluh73b9h9o.cloudfront.net/original/4X/2/8/5/28502927f1d97ba1051b3b47ccfe17233bf41ef0.png) [@VR\_class](https://forums.unrealengine.com/u/VR_class)\
**Post date:** [February 14, 2016, 2:59pm UTC](https://forums.unrealengine.com/t/walk-cycle-animation-loop-at-the-same-position/55362/3 "2016-02-14T14:59:45Z")

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Thanks, but i am not sure you answered my question. my problem is that the walking cycle animation stay in one place and I want it to move . (I want the character will keep on moving forward, and not walk in cycle in one spot).  
thanks

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**Author:** ![unit23](https://d1ap1mz92jnks1.cloudfront.net/user_avatar/forums.unrealengine.com/unit23/32/1146013_2.png) [@unit23](https://forums.unrealengine.com/u/unit23)\
**Post date:** [February 14, 2016, 3:05pm UTC](https://forums.unrealengine.com/t/walk-cycle-animation-loop-at-the-same-position/55362/4 "2016-02-14T15:05:42Z")

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Ah okay, you need to setup an Animation Blueprint, and assign this to your character, the first videos of this tutorial series here explain that [https://www.youtube.com/user/immigrantinc/videos](https://www.youtube.com/user/immigrantinc/videos)

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**Author:** ![VR\_class](https://d3kjluh73b9h9o.cloudfront.net/original/4X/2/8/5/28502927f1d97ba1051b3b47ccfe17233bf41ef0.png) [@VR\_class](https://forums.unrealengine.com/u/VR_class)\
**Post date:** [February 14, 2016, 8:12pm UTC](https://forums.unrealengine.com/t/walk-cycle-animation-loop-at-the-same-position/55362/5 "2016-02-14T20:12:48Z")

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Sorry but still i cant find it, can you point to the video ?  
thanks

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**Author:** ![Adeptus](https://d3kjluh73b9h9o.cloudfront.net/original/4X/2/8/5/28502927f1d97ba1051b3b47ccfe17233bf41ef0.png) [@Adeptus](https://forums.unrealengine.com/u/Adeptus)\
**Post date:** [February 15, 2016, 10:41am UTC](https://forums.unrealengine.com/t/walk-cycle-animation-loop-at-the-same-position/55362/6 "2016-02-15T10:41:54Z")

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better just link him to the actual learning videos from the wiki:

> **[A new, community-hosted Unreal Engine Wiki](https://forums.unrealengine.com/t/a-new-community-hosted-unreal-engine-wiki/141494)**
>
> After over a year in maintenance mode, the official Unreal Engine Wiki is now permanently offline. These resources now live on a new community-run Unreal Engine Community Wiki — ue4community.wiki! You will be able to find content from the official...

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**Author:** ![anonymous\_user\_575ba883](https://d3kjluh73b9h9o.cloudfront.net/original/4X/2/8/5/28502927f1d97ba1051b3b47ccfe17233bf41ef0.png) [@anonymous\_user\_575ba883](https://forums.unrealengine.com/u/anonymous_user_575ba883)\
**Post date:** [November 27, 2017, 6:56pm UTC](https://forums.unrealengine.com/t/walk-cycle-animation-loop-at-the-same-position/55362/7 "2017-11-27T18:56:49Z")

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Enable or disable “Root Motion”. It will force the character to stay in place, even  
when the animation is designed to move it over a distance.

> **[Root Motion](https://docs.unrealengine.com/5.2/en-US/root-motion-in-unreal-engine/)**
>
> An overview Root Motion Animations in Unreal Engine.
