I am copyed code from UE4.26 “First Person Shooter Tutorial” documentation section into VS019 code. Code worked succesfully, but on the page " Implementing Projectiles" VS2019 became unable to build project, telling about errors, such as:
|E1455|member function declared with ‘override’ does not override a base class member
|E0147|declaration is incompatible with void AFPSCharacter::SetupPlayerInputComponent(UIComponent *PlayerInputComponent) (declared at line 34 of D:\UNREAL PROJECTS\FPSPROJECT\FPSPROJECT\SOURCE\FPSPROJECT\FPSCharacter.h)
|C2660|‘UInputComponent::BindAxis’: function does not take 2 arguments
|C2672|‘UInputComponent::BindAction’: no matching overloaded function found
|C2671|‘AFPSCharacter::SetupPlayerInputComponent’: static member functions do not have ‘this’ pointers
Code is similiar to documentation tutorial. I tried a lot of stuff from internet, but this problem stands as invincible to all my efforts.
Could anybody tell what this can be?