# VR through AirLink and SteamVR

**URL:** <https://forums.unrealengine.com/t/vr-through-airlink-and-steamvr/2297445>\
**Category:** XR Development\
**Tags:** SteamVR, twinmotion, question\
**Created:** [January 22, 2025, 3:54pm UTC](https://forums.unrealengine.com/t/vr-through-airlink-and-steamvr/2297445 "2025-01-22T15:54:12Z")\
**Posts on this page:** 6\
**Page:** 1

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**Author:** ![RMB-3DVR](https://d3kjluh73b9h9o.cloudfront.net/original/4X/2/8/5/28502927f1d97ba1051b3b47ccfe17233bf41ef0.png) [@RMB-3DVR](https://forums.unrealengine.com/u/RMB-3DVR)\
**Post date:** [January 22, 2025, 3:54pm UTC](https://forums.unrealengine.com/t/vr-through-airlink-and-steamvr/2297445/1 "2025-01-22T15:54:12Z")

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Hi everyone, first post here 🙂  
I am trying to connect Twinmotion to my company’s Meta Quest 2 in order to being able to show our clients our projects without using the annoying cable.  
I tried AirLink and SteamVR:

- AirLink was impossible to operate. It just never connected. Literally never. It shows my pc but then i get errors and the connection never takes place. For those reasons i completely abbandoned it.
- SteamVR on the other side connected perfectly and immediately. But i cannot find a way to make it visible to Twinmotion. When i’m connected (i can even see my desktop through the headset) and i go to the VR button in Twinmotion i get the message “connect a VR headset and restart”.

Does it mean Twinmotion works ONLY via the annyoing Link cable or there something i can do to make it work with SteamVR?

Thanks a lot for your help  
p

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**Author:** ![Laudal75](https://d1ap1mz92jnks1.cloudfront.net/user_avatar/forums.unrealengine.com/laudal75/32/769581_2.png) [@Laudal75](https://forums.unrealengine.com/u/Laudal75)\
**Post date:** [January 23, 2025, 4:38pm UTC](https://forums.unrealengine.com/t/vr-through-airlink-and-steamvr/2297445/2 "2025-01-23T16:38:56Z")

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If you have both Meta and Steam on your computer, the Open XR drivers are conflicting. This could be why you didn’t manage to connect using Airlink

You have to open the meta quest link application, and change the open XR option as described here:

 ![OpenXR](https://d3kjluh73b9h9o.cloudfront.net/original/4X/2/a/4/2a4a3543f219324502c211fac77e80570977253d.png)

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**Author:** ![RMB-3DVR](https://d3kjluh73b9h9o.cloudfront.net/original/4X/2/8/5/28502927f1d97ba1051b3b47ccfe17233bf41ef0.png) [@RMB-3DVR](https://forums.unrealengine.com/u/RMB-3DVR)\
**Post date:** [January 29, 2025, 8:41am UTC](https://forums.unrealengine.com/t/vr-through-airlink-and-steamvr/2297445/3 "2025-01-29T08:41:40Z")

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Thank you for your reply. The AirLink never worked, not even before instaling steamVR. I even changed some reg keys to make Meta Quest Link the default OpenXR Runtime (the button didn’t work) but still i cannot connect.  
Having TM to stream to SteamVR would be a good solution.

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**Author:** ![Laudal75](https://d1ap1mz92jnks1.cloudfront.net/user_avatar/forums.unrealengine.com/laudal75/32/769581_2.png) [@Laudal75](https://forums.unrealengine.com/u/Laudal75)\
**Post date:** [January 29, 2025, 11:15am UTC](https://forums.unrealengine.com/t/vr-through-airlink-and-steamvr/2297445/4 "2025-01-29T11:15:40Z")

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It should work. The following matrix is working for quest connection:  
Twinmotion → Meta Quest Link → (Cable) → Quest  
Twinmotion → Meta Quest Link → (Wifi) → Mode Airlink → Quest  
Twinmotion → SteamVR → Meta Quest Link → (Cable) → Quest  
Twinmotion → SteamVR → Meta Quest Link → (Wifi) → Mode Airlink → Quest  
Twinmotion → SteamVR → (Wifi) → Steam Link → Quest  
Twinmotion → Virtual Desktop Streamer → (Wifi) → Virtual Desktop → Quest  
Twinmotion → ALVR Streamer → (Wifi) → ALVR → Quest

does you headset recognize the steam link using wifi?

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**Author:** ![RMB-3DVR](https://d3kjluh73b9h9o.cloudfront.net/original/4X/2/8/5/28502927f1d97ba1051b3b47ccfe17233bf41ef0.png) [@RMB-3DVR](https://forums.unrealengine.com/u/RMB-3DVR)\
**Post date:** [January 30, 2025, 8:50am UTC](https://forums.unrealengine.com/t/vr-through-airlink-and-steamvr/2297445/5 "2025-01-30T08:50:19Z")

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I uninstalled everything and reinstalled everything and now it seems to work.  
Only using SteamVR and SteamLink. I think the problem was nothing was set as active openXR runtime. I messed up a bit with registry keys (i did it before uninstalling everything and i don’t knwo if that was the solution) and now it recognises SteamVr when i select start VR in Twinmotion.  
Thanks!

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**Author:** ![system](https://d3kjluh73b9h9o.cloudfront.net/original/4X/7/1/3/713c9d3f58553f0de89543d76a8a3a2779dc9fa4.png) [@system](https://forums.unrealengine.com/u/system)\
**Post date:** [March 1, 2025, 8:50am UTC](https://forums.unrealengine.com/t/vr-through-airlink-and-steamvr/2297445/6 "2025-03-01T08:50:57Z")

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