I’m aware that UE4 doesn’t support SLI in the traditional sense, but I saw several announcements in late 2015 about it supporting nVidia’s VR SLI. I’ve searched around but haven’t found clear answers:
- Is this available yet? If not, do we have an ETA on availability?
- Does this require something like nVidia’s GameWorks? If so, do we need to license it or is this particular feature free?