Regarding the initial spawn position, not sure if you’re describing the expected behavior – Player start is where the pawn spawns but if your headset is away from the center of your play area, then you are offset from the spawn location by how much your headset is away from the center of your defined playspace… This is as users may have their headsets out of their play area when starting a game (e.g. at their desk), and should be something you should cater for in your game/experience. If you want to “force” a repositioning of your level after pawn spawn, you can use the following node at the Pawn’s Begin Play event:
Hope that helps.
Cheers.