VR-Ready C++/Blueprintable Pawn with common VR functions. Also good as a SteamVR project template.

Hi Marcus,

Have just replied to your PM – let me know if it’s ok to move the reply here and future ones as well so it can help others? Especially if you have further questions wsuch as with Object Collision Channels, as I feel this is where most other users of the plugin have trouble with.

Cheers,
Rune…