VR Preview crash

In the latest 4.8 from GitHub, on entering VR Preview, I get a null pointer at FViewExtension::PreRenderViewFamily_RenderThread, in line 141 of OculusRiftRender.cpp:

	check(ViewFamily.RenderTarget->GetRenderTargetTexture());

This was working before the last update. How can this be fixed?

Hey Roderick-

I just tested running VR Preview from the 4.8 branch of GitHub and was able to enter/exit VR Preview without an issue. Let me know if you still have any issues after re-downloading and installing the 4.8 engine. Additionally please post the callstack and log file from the crash to provide more information.

Cheers

Doug Wilson