Hi I don’t often post here but in this case I feel I really need to for other developers in this weird situation. For me anyway none of the info on this page worked however it may be correct.
The reason my VRpawn wasn’t making any overlap events was because it didn’t have it’s own collision capsule. So simply go into your player pawn and give it one:) Having given the new VRtemplate’s VRpawn it’s own collision capsule, all of my collision events boxes in game started working again…
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