VR how can i linetrace static mesh to make action.

Hello i create simple VR vive project and i have two questions. First question how can i linetrace static mesh to do something with it, like open door with timeline from trigger. And another question how in the VR i can make overlap events when my pawn enter/teleport to the box collision.If some one know something please write answer or share documentation link or video.

Download and study Mitch’s @mitchemmc VR Content Examples here: GitHub - mitchemmc/VRContentExamples: Unreal Engine 4 community VR content examples

Watch the linked videos for an in-depth explanations. They cover everything you are asking about.

Oh thank you!