VR Expansion Plugin

Hi there,

Great plugin! Awesome to see so many examples of the capabilities of VR showcased in one place.

I’m currently working with the Vive Focus 3 in UE5.1 and I’m looking into implementing hand gestures. I have two questions:

  1. I got the GraspingHandManny to correspond to my hand gestures but there’s a rotational and positional offset. In the image below is GraspingHandManny compared to what I’m getting from OpenXRHandTracking in purple (which is correct). Exactly where could I adjust

  2. Is there somewhere an example of a more minimal setup to what I’m trying to achieve? I’m honestly kinda lost in the GraspingHandManny blueprint