Ah, well that was easy to diagnose, the real issue was right at the top of the log.
Disable the AdvancedSteamSessions module in the plugins list, there is no Steam binaries packaged out for PS4 and since you left the module enabled it is expecting them.
I don’t use that module in the template anywhere currently, it is just active by default when AdvancedSessions is installed.
You’ll likely also want to disable the SteamVRExpansion module since that is also unusable in PS4, it will show BP errors for the few nodes that the main character uses from it so you can just delete them. I wrap all of the OpenVR functions in pre-compiler checks so it might package out with it enabled, but the nodes will do nothing.
the last warning is it complaining about some logical syntax, their compiler isn’t as fine with it as others are, i’ll clean that up too, it would still build with it, but errors messages clutter the screen and it is a valid warning that should be fixed anyway.