VR Expansion Plugin

Is there a way to dynamically adjust the players capsule size depending on whether the player is sitting or standing?

I imagine I could do something like Event Tick -> Get Player Capsule Size -> Set Capsule Size % (depending on HMD/Camera Location on the Z axis) or something like ?

I am trying to have the character duck under something shorter than the capsule is tall, but if I shrink the capsule, I shrink the player for everything while they are standing. It would be nice to have it change dynamically so the character could crawl and reach for something under a desk without the whole world being shifted or pushed away… Having things push away is a great feature that I would love to keep to block the player from certain things as well.

Do you think would be possible with your template? If so, could you possibly give an example BluePrint? Thank you.