VR Expansion Plugin

I wanna use the vive_pawn since it has a lot of the basic features for multiplayer already set up and I need to convert a project into multiplayer for a proof of concept. I having trouble setting up objects with the grab functionality from you VRgrip interface. I’ve figured out that my tags on the object are not matching what the Vive_pawn is set up as. I’ve been using your BP_PickupCube as an example, in my project I cant pick it up but in the template project it works fine. I’m assuming the object is not set to its proper gameplay tags but its escaping me on where to change that.