Hi! I’m back. I have a question. What is the proper way to spawn an attached Weapon to an slot in the body?
I’m trying to spawn and attach to component (as Body and Potion).I spawned a Weapon (Grippable Skeletal Mesh) in the Event Possessed in the server Side, but not appears in the Clients. If the Weapon has replicated, why i need spawn on every Player?
I tryed in a BLANK project, and works perfect spawn a object in the Server side (if marked as Replicated, Relevant) and all player see the actor attached. But in the Grippable Skeletal Mesh not works.
I solved Replicated manually, spawn on Server and on Every Client. But i don’t Know why happens .
I suposses that is a mechanic on your plugin, but i need understand .
PD: Sorry for my English.