Hello mvollrath, I found this thread while searching for an issue with Vive, so maybe you could throw me a bone. Project behaves just fine in Editor via Play VR preview, SteamVR all solid green when packaging, build shows successful, but when I launch player I see on my monitor the camera is born at ground level, though the HMD is on my desk, and putting on the HMD I only see the default grey scene (responds to head movement), but no video from game coming in, though I do hear audio from the game. So, HMD is talking to SteamVR, but something going lost with UE4. Any thoughts? Big thanks.
Benjy