What is your texture resolution ? If its not in power of 2 (ex: 256x256, 512x512, 1024x1024,…), then there will be aliasing. When you get close to the object with that texture, there will be less aliasing.
What is your texture resolution ? If its not in power of 2 (ex: 256x256, 512x512, 1024x1024,…), then there will be aliasing. When you get close to the object with that texture, there will be less aliasing.