# Volumetric Shadows wrong when rotating Actor

**URL:** <https://forums.unrealengine.com/t/volumetric-shadows-wrong-when-rotating-actor/316376>\
**Category:** Programming & Scripting\
**Tags:** unreal-engine\
**Created:** [April 25, 2015, 1:02pm UTC](https://forums.unrealengine.com/t/volumetric-shadows-wrong-when-rotating-actor/316376 "2015-04-25T13:02:24Z")\
**Posts on this page:** 2\
**Page:** 2

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**Author:** ![dokipen](https://d1ap1mz92jnks1.cloudfront.net/user_avatar/forums.unrealengine.com/dokipen/32/1145419_2.png) [@dokipen](https://forums.unrealengine.com/u/dokipen)\
**Post date:** [June 19, 2015, 8:38am UTC](https://forums.unrealengine.com/t/volumetric-shadows-wrong-when-rotating-actor/316376/21 "2015-06-19T08:38:30Z")

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Hi Eric

Thanks that’s great that you are still looking at this. I really appreciate it. Maybe it’s a good thing you found the bug too. It’s good to squash them.

Dan

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<div class="post-metadata">

**Author:** ![dokipen](https://d1ap1mz92jnks1.cloudfront.net/user_avatar/forums.unrealengine.com/dokipen/32/1145419_2.png) [@dokipen](https://forums.unrealengine.com/u/dokipen)\
**Post date:** [October 5, 2015, 12:01am UTC](https://forums.unrealengine.com/t/volumetric-shadows-wrong-when-rotating-actor/316376/22 "2015-10-05T00:01:20Z")

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Hi Eric, just thought I’d catch up and ask again about this to see if there had been any progress?

I’m still baffled as to why it isn’t working as I’m not sure how the fourier shadows are working. Do you still think it’s an issue with the tangents?

[Previous page](https://forums.unrealengine.com/t/volumetric-shadows-wrong-when-rotating-actor/316376.md?page=1)
