# Volumetric Fog not visible in Lumen Reflections

**URL:** <https://forums.unrealengine.com/t/volumetric-fog-not-visible-in-lumen-reflections/2637138>\
**Category:** Rendering\
**Tags:** unreal-engine, Rendering, Lighting, volumetric-fog, question\
**Created:** [August 10, 2025, 8:26pm UTC](https://forums.unrealengine.com/t/volumetric-fog-not-visible-in-lumen-reflections/2637138 "2025-08-10T20:26:29Z")\
**Posts on this page:** 3\
**Page:** 1

<div class="post-metadata">

**Author:** ![EnDrX](https://d1ap1mz92jnks1.cloudfront.net/user_avatar/forums.unrealengine.com/endrx/32/538237_2.png) [@EnDrX](https://forums.unrealengine.com/u/EnDrX)\
**Post date:** [August 10, 2025, 8:26pm UTC](https://forums.unrealengine.com/t/volumetric-fog-not-visible-in-lumen-reflections/2637138/1 "2025-08-10T20:26:29Z")

</div>

Hello everyone!

Question for you!  
I dont now what im missing here and why i didnt notice it before.  
But i cant get the volumetric fog to be rendered in the lumen reflections.  
Here is an exemple of a scene in UE 5.6. (The plane at the bottom is fully reflective).  
I tried a lot of things but ill try any suggestions you may have!  
I can provide more info too.

Thank you in advance!

EnDrX

 ![HighresScreenshot00020](https://d3kjluh73b9h9o.cloudfront.net/original/4X/9/c/8/9c83f489892f9553863842fca323945463694bde.jpeg)

---

<div class="post-metadata">

**Author:** ![Data\_Vision](https://d1ap1mz92jnks1.cloudfront.net/user_avatar/forums.unrealengine.com/data_vision/32/1118730_2.png) [@Data\_Vision](https://forums.unrealengine.com/u/Data_Vision)\
**Post date:** [January 15, 2026, 4:31pm UTC](https://forums.unrealengine.com/t/volumetric-fog-not-visible-in-lumen-reflections/2637138/2 "2026-01-15T16:31:13Z")

</div>

Hi, did you have any success ?

---

<div class="post-metadata">

**Author:** ![Arkiras](https://d1ap1mz92jnks1.cloudfront.net/user_avatar/forums.unrealengine.com/arkiras/32/1008648_2.png) [@Arkiras](https://forums.unrealengine.com/u/Arkiras)\
**Post date:** [January 15, 2026, 5:10pm UTC](https://forums.unrealengine.com/t/volumetric-fog-not-visible-in-lumen-reflections/2637138/3 "2026-01-15T17:10:36Z")

</div>

There’s essentially no performant way to do this, so it’s probably an extremely low priority

You can enable heightfog in the Lumen scene via cvar, but not volumetrics.
