# Volumetric Fog + Level Streaming Issue

**URL:** <https://forums.unrealengine.com/t/volumetric-fog-level-streaming-issue/541448>\
**Category:** Rendering\
**Tags:** Fog, unreal-engine, UE5-0, question\
**Created:** [April 27, 2022, 9:44pm UTC](https://forums.unrealengine.com/t/volumetric-fog-level-streaming-issue/541448 "2022-04-27T21:44:48Z")\
**Posts on this page:** 2\
**Page:** 1

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**Author:** ![Codyn6263](https://d1ap1mz92jnks1.cloudfront.net/user_avatar/forums.unrealengine.com/codyn6263/32/738097_2.png) [@Codyn6263](https://forums.unrealengine.com/u/Codyn6263)\
**Post date:** [April 27, 2022, 9:44pm UTC](https://forums.unrealengine.com/t/volumetric-fog-level-streaming-issue/541448/1 "2022-04-27T21:44:48Z")

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I have a facility map split up into several sub levels using level streaming volumes to load/unload spaces as needed. The main issue I’m having, is when I put an exponential height fog in the persistent level (or even in any sub level) with volumetric fog enabled, it only seems to work in 1 level not all of them and changing what level the fog is in does not change the level the fog is working in. How do I get the fog to show up in all sub levels?

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**Author:** ![Leomerya12](https://d1ap1mz92jnks1.cloudfront.net/user_avatar/forums.unrealengine.com/leomerya12/32/926321_2.png) [@Leomerya12](https://forums.unrealengine.com/u/Leomerya12)\
**Post date:** [June 30, 2024, 2:24am UTC](https://forums.unrealengine.com/t/volumetric-fog-level-streaming-issue/541448/2 "2024-06-30T02:24:28Z")

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At the moment I’m having a similar issue where the fog shows up in the sub-level (if I open the sublevel separately), but when the sublevel is active in the Persistent Level, there is no fog.

EDIT: Just learned that you can only have ONE Exponential Height Fog in a level. So, if you want a localized fog effect, well, use the localized fog.
