I have a tricky situation. I have a box in my persistant level. And a pressure plate in a sub level. The pressure plate detect the box using a volume. I save the state of the pressure plate when begin overlapp and when end overlapp.
Until then everything works like a charm. My problem is, everytime this sub level is unloaded with the box on the pressure plate, the End Overlapp is triggered, creating a save with the pressure plate disabled.
The end overlapp is also triggered when I’m quiting the game so it also breaks the save. I don’t know what I can do to fix that, it’s really annoying that the streaming system triggers events like that.