Voice recognition and plug-in questions

Hi, there !

I want to create a project that recognizes speech and spawns morpheme-level actors on the screen. There is something I want to check if it is functionally possible.

  1. When multiple microphones are connected in Unreal Engine, is it possible to recognize each voice separately?When multiple people use it, I want the voices to be recognized sequentially and not mixed, so actors can be spawned.

  2. I’m thinking of using this plugin.
    https://www.unrealengine.com/marketplace/en-US/product/runtime-speech-recognizer
    If anyone has tried it, please let me know if it is possible to split it by morpheme and convert it to an actor. If no one has used it, I will contact the developer separately.

  3. If all of the things explained above are possible, what is the best method to use to create actors in units of morphemes?

Thanks for reading this long post, I hope you share your knowledge.