Vive, call widget event in level blueprint.

Hello, I’d appreciate any help. I started from the default MotionControllerMap. Created and placed a widget (WBP_Menu) in the level. I can walk up to, hover, and click on the buttons all fine. But when I hover the button, I want it to trigger an event in level blueprint. I’ve watched several tutorials and got lost trying to piece together information between first person widget tutorial and VR widget tutorial. Attached is what I came up with so far but doesn’t work. No errors but does nothing when I hover over the button.