Visual Studio 2022 is 64 bit and compiles and runs UE 5.0 EA approximately 20% FASTER

I guess I’ll throw in my feedback and say that I was able to successfully upgrade the ue5 main Visual Studio project to compile native Visual Studio 2022 instead of being “ue5 (visual studio 2019)”
I didn’t even really need to do anything just right click on it and retarget it. I don’t really know if it’s any faster. Because I’m a little bit more distracted right now with trying to diagnose a an issue on the latest commit which was “dfae4dfb7ec0164b710efdf84185bcaa38e2fc01” so I went back a couple commits to this one to get it to successfully work “d670e221547c7f784597fecbed70d85abd943d15”. It was throwing up a weird couldn’t compile the world grid material thing when I tried to load my project shrugs. I know I just have to wait a couple more commits and I’m pretty sure it’ll just be fixed anyway so I’m not going to really be too upset about it.

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