When I turn on Virtual textures and will restart the engine. It just go to 45% and stays there. The CPU goes up to 90-100%. Will it be so when you turn on? How can I fix this problem or will it take long time. Im little nervous when it goes upp to 100% CPU and nothing happens.
Didn’t happen that way for me, but I have seen the engine grind like you describe. It could be allocating resources or something?
All I can suggest is if the process is still showing time on the cpu there is work being done; it ought to come back. Could be a bug sure, but that’s not been my experience. If anything you would crash vs just stay-busy.