Virtual texture (UDIM) blurry

Hey people,

I’ve received an asset using UDIMs from our 3D artist and I’ve successfully imported the files as a virtual texture. However, the texture looks very blurry despite being 4K. Am I missing something? I’m on 4.23…


Update: I upgraded my project to 4.25 and everything works much better now, but I’m still getting popping tiles when I move closer to an object with a streaming texture. I’ve turned off mipmaps (NoMipmaps) but I still get these blurry tiles popping in and out. It’s a city scene with buildings using several 4K udims.

Here’s what it looks like. It usually takes around 3-5 seconds before all of the tiles are loaded. Any ideas?