I’m having an issue where textures (all set to virtual texture streaming) are not loading in some areas when rendering out an animation. It doesn’t occur all the time but I can’t find a way around it. The texture streaming settings in the ‘game overrides’ don’t seem to help (I guess they aren’t for virtual textures). Has anyone come across this or found a solution to it?
For an example of the problem see the front edge of the table in this shot.