# Virtual texture blank/corrupted

**URL:** <https://forums.unrealengine.com/t/virtual-texture-blank-corrupted/2517358>\
**Category:** Programming & Scripting\
**Tags:** Virtual-Texturing, corrupt, unreal-engine, question\
**Created:** [May 19, 2025, 1:53am UTC](https://forums.unrealengine.com/t/virtual-texture-blank-corrupted/2517358 "2025-05-19T01:53:42Z")\
**Posts on this page:** 1\
**Page:** 1

<div class="post-metadata">

**Author:** ![DentonJC](https://d3kjluh73b9h9o.cloudfront.net/original/4X/2/8/5/28502927f1d97ba1051b3b47ccfe17233bf41ef0.png) [@DentonJC](https://forums.unrealengine.com/u/DentonJC)\
**Post date:** [May 19, 2025, 1:53am UTC](https://forums.unrealengine.com/t/virtual-texture-blank-corrupted/2517358/1 "2025-05-19T01:53:42Z")

</div>

I have an issue where when I open my project, my virtual textures appear fine when I open the texture asset up:

 ![image](https://d3kjluh73b9h9o.cloudfront.net/original/4X/f/7/9/f7917c3cb509fab0397a38ef1befcfe51593904a.jpeg)

but then when I open up a level which actually uses that texture, it makes the virtual textures just go blank, and everything in the level with those materials looks low detail.

 ![image](https://d3kjluh73b9h9o.cloudfront.net/original/4X/c/d/2/cd2e4469c2559c25589116354942107d9fa24c04.png)
