# Virtual Height Field Mesh texture is very blurry

**URL:** <https://forums.unrealengine.com/t/virtual-height-field-mesh-texture-is-very-blurry/1999830>\
**Category:** World Creation\
**Tags:** Virtual-Texturing, height, unreal-engine, Landscape, question\
**Created:** [August 31, 2024, 4:23pm UTC](https://forums.unrealengine.com/t/virtual-height-field-mesh-texture-is-very-blurry/1999830 "2024-08-31T16:23:56Z")\
**Posts on this page:** 4\
**Page:** 1

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**Author:** ![DentonJC](https://d3kjluh73b9h9o.cloudfront.net/original/4X/2/8/5/28502927f1d97ba1051b3b47ccfe17233bf41ef0.png) [@DentonJC](https://forums.unrealengine.com/u/DentonJC)\
**Post date:** [August 31, 2024, 4:23pm UTC](https://forums.unrealengine.com/t/virtual-height-field-mesh-texture-is-very-blurry/1999830/1 "2024-08-31T16:23:56Z")

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I created a virtual height field mesh from my landscape, but the texture is the wrong color and much more blurry than the landscape.

Anybody know how to improve this?

Thanks!

Landscape:

 ![image](https://d3kjluh73b9h9o.cloudfront.net/original/4X/c/f/9/cf9766d00bb3e1c8a2c19ccc61293ce53631938c.jpeg)

Virtual height field:

 ![image](https://d3kjluh73b9h9o.cloudfront.net/original/4X/f/7/b/f7bf2cd13c5d78ba1a8f3fc6ac98af9850012b90.jpeg)

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**Author:** ![MostHost\_LA](https://d1ap1mz92jnks1.cloudfront.net/user_avatar/forums.unrealengine.com/mosthost_la/32/907035_2.png) [@MostHost\_LA](https://forums.unrealengine.com/u/MostHost_LA)\
**Post date:** [September 1, 2024, 5:03pm UTC](https://forums.unrealengine.com/t/virtual-height-field-mesh-texture-is-very-blurry/1999830/2 "2024-09-01T17:03:54Z")

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You need to determine if the mesh is a different color, or if the light settings on the mesh make it render a different color.

After that you can decide what to adjust.  
Material, or just fix the lighting for the mesh.

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<div class="post-metadata">

**Author:** ![DentonJC](https://d3kjluh73b9h9o.cloudfront.net/original/4X/2/8/5/28502927f1d97ba1051b3b47ccfe17233bf41ef0.png) [@DentonJC](https://forums.unrealengine.com/u/DentonJC)\
**Post date:** [September 20, 2024, 5:39pm UTC](https://forums.unrealengine.com/t/virtual-height-field-mesh-texture-is-very-blurry/1999830/3 "2024-09-20T17:39:24Z")

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thanks for reply. I figured it out. It was merely just the Engine scalability texture settings set to medium. It drastically reduces the texture quality on Virtual height field meshes when its set below the high settings

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**Author:** ![system](https://d3kjluh73b9h9o.cloudfront.net/original/4X/7/1/3/713c9d3f58553f0de89543d76a8a3a2779dc9fa4.png) [@system](https://forums.unrealengine.com/u/system)\
**Post date:** [October 20, 2024, 5:39pm UTC](https://forums.unrealengine.com/t/virtual-height-field-mesh-texture-is-very-blurry/1999830/4 "2024-10-20T17:39:48Z")

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