I’m still new to unreal, and per usual when using a new program I’ve done something by accident which I don’t know how to reverse.
When I launch my game the image is very fuzzy as if the camera is focusing about a foot in front of it blurring the rest of the image. It’s not overly blurred, but it’s noticeable.
When not testing the viewport is crisp and clear. Any ideas what I’ve done here?