# Viewport (PIE) Resolution increasing on every launch play

**URL:** <https://forums.unrealengine.com/t/viewport-pie-resolution-increasing-on-every-launch-play/1798417>\
**Category:** Getting Started & Setup\
**Tags:** viewport, pie, unreal-engine, bug-report, editor\
**Created:** [April 11, 2024, 8:19am UTC](https://forums.unrealengine.com/t/viewport-pie-resolution-increasing-on-every-launch-play/1798417 "2024-04-11T08:19:41Z")\
**Posts on this page:** 1\
**Page:** 1

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**Author:** ![Keena](https://d3kjluh73b9h9o.cloudfront.net/original/4X/2/8/5/28502927f1d97ba1051b3b47ccfe17233bf41ef0.png) [@Keena](https://forums.unrealengine.com/u/Keena)\
**Post date:** [April 11, 2024, 8:19am UTC](https://forums.unrealengine.com/t/viewport-pie-resolution-increasing-on-every-launch-play/1798417/1 "2024-04-11T08:19:42Z")

</div>

Hey there,

will they ever fix this bug? -Or am I missing something here?

So, I do have this bug since my beginning with UE4 and - over time - it’s making me crazy…  
I have a 4K monitor with a scaling of 150%, set in the Windows OS.

Every time I’m launching PIE, the window size/resolution is increasing bit by bit, where I finally end with a window passing my screen (no matter the UE project).  
When I set prior mentioned scaling to the common 100%, I do not have this bug.

Is this just me?  
I do have this bug since my beginning with UE4 and am running UE5.3.2 currently.

Kind regards and have a nice day!

![UnrealEditor_2024-04-11_10-13-45](https://d3kjluh73b9h9o.cloudfront.net/original/4X/f/9/1/f91c5397b49e27b8f2ae76a06ae4888526af0e79.gif)
