Viewport functinos - custom elevation views + flip sides views

What I like from Revit is that you can make “custom elevation views”, meaning that having several top views from different heights and viewport clipping lengths for each level.
This would help with filtering and separating objects between levels from top view just by switching between them, so is this possible to implement in UE4?

Second related question is if it is possible to implement a function for flipping between side views like left and right?