# Viewport Corruption (Vulkan)

**URL:** <https://forums.unrealengine.com/t/viewport-corruption-vulkan/466307>\
**Category:** Rendering\
**Tags:** Graphics, vulkan, corruption, unreal-engine, display, question\
**Created:** [June 6, 2020, 12:48am UTC](https://forums.unrealengine.com/t/viewport-corruption-vulkan/466307 "2020-06-06T00:48:29Z")\
**Posts on this page:** 1\
**Page:** 1

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**Author:** ![Odin\_Vex](https://d3kjluh73b9h9o.cloudfront.net/original/4X/2/8/5/28502927f1d97ba1051b3b47ccfe17233bf41ef0.png) [@Odin\_Vex](https://forums.unrealengine.com/u/Odin_Vex)\
**Post date:** [June 6, 2020, 12:48am UTC](https://forums.unrealengine.com/t/viewport-corruption-vulkan/466307/1 "2020-06-06T00:48:29Z")

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I have the same issue with UE-84919 on Windows and I am also using 2 x Radeon 5700 XT (BIOS cross-flashed to Anniversary Edition).

I experience graphical corruption in the Viewport whenever I click anything inside the Unreal Editor. Linux doesn’t even run, with an “CommandLine Error: Option ‘help-list’ registered more than once!”

Happens with 4.25.1 as well. Using DX, no graphical issues. Assuming a Vulkan issue.

While spam-clicking the Unreal Editor, GPU memory goes up by about 100MB-200MB. GC seems to kick in shortly after stopping clicking and drops it back down.
