I have a media file in my game. It’s a .wmv, 11 second animation. I use it as a material. The mesh is in an actor blueprint and when the player gets near, the blueprint triggers the media file to play. End overlap, stops playing.
It was working fine in 4.10 and since I upgraded to 4.11 it is working in the viewport but in a standalone game it turned one mesh it’s on black (not a blueprint…just a static mesh) and has made the other mesh completely disappear (the actor BP one). I re-imported the file, tried an mp4 instead, changed it back to .wmv. It’s in the Content/Movies directory…I rebuilt the level.
Any other ideas?
Thanks for any help!