Greetings. I tried to make a cinematic using Take Recorder. The CineCameraActorBlueprint was created, the logic was written. In the logic of the camera, there is a moment of attachment to a moving character. In game mode, everything works fine. But during rendering, the camera executes the logic of the character before the character !? How is this possible and how to fix it?
Rendered video from TakeRecorder. The character has not yet completed his logic. Please note - the camera mesh is attached to the character.
CameraActorBlueprint