# \[Video\] Destructible Physics Combinations That Partition into Physics SubGroups!

**URL:** <https://forums.unrealengine.com/t/video-destructible-physics-combinations-that-partition-into-physics-subgroups/2548>\
**Category:** C++\
**Tags:** unreal-engine\
**Created:** [April 14, 2014, 4:47am UTC](https://forums.unrealengine.com/t/video-destructible-physics-combinations-that-partition-into-physics-subgroups/2548 "2014-04-14T04:47:15Z")\
**Posts on this page:** 1\
**Showing post:** 10

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**Author:** ![Rama](https://d1ap1mz92jnks1.cloudfront.net/user_avatar/forums.unrealengine.com/rama/32/882413_2.png) [@Rama](https://forums.unrealengine.com/u/Rama)\
**Post date:** [July 12, 2014, 2:55am UTC](https://forums.unrealengine.com/t/video-destructible-physics-combinations-that-partition-into-physics-subgroups/2548/10 "2014-07-12T02:55:30Z")

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**Wiki Tutorial**

Bumping this video (see original post) for your entertainment! I also have a wiki tutorial on how to make runtime physics constraints here:

**Create Runtime Physics Constraints**

> **[A new, community-hosted Unreal Engine Wiki](https://forums.unrealengine.com/t/a-new-community-hosted-unreal-engine-wiki/141494)**
>
> After over a year in maintenance mode, the official Unreal Engine Wiki is now permanently offline. These resources now live on a new community-run Unreal Engine Community Wiki — ue4community.wiki! You will be able to find content from the official...

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