# VictoryPlugin for Unreal Engine 5

**URL:** <https://forums.unrealengine.com/t/victoryplugin-for-unreal-engine-5/539253>\
**Category:** Plugins\
**Tags:** unreal-engine, UE5-0, Plugins, question\
**Created:** [April 25, 2022, 1:13pm UTC](https://forums.unrealengine.com/t/victoryplugin-for-unreal-engine-5/539253 "2022-04-25T13:13:01Z")\
**Posts on this page:** 1\
**Showing post:** 2

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**Author:** ![Ares9323](https://d1ap1mz92jnks1.cloudfront.net/user_avatar/forums.unrealengine.com/ares9323/32/1194521_2.png) [@Ares9323](https://forums.unrealengine.com/u/Ares9323)\
**Post date:** [April 25, 2022, 2:16pm UTC](https://forums.unrealengine.com/t/victoryplugin-for-unreal-engine-5/539253/2 "2022-04-25T14:16:41Z")

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There’s a [blueprint version](https://forums.unrealengine.com/t/victory-plugin-ramas-extra-blueprint-nodes-for-ue5-no-c-required/231476) that works with UE5 but some features are missing

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_[View the full topic](https://forums.unrealengine.com/t/victoryplugin-for-unreal-engine-5/539253)._
