Hello! I asked about getting the vertex data from VD cloth at runtime on the product page and you said it was possible with a bit of extra work. How might I go about creating the indices/triangles array? By which I mean what order are vertices generated. I only know Blueprint so I’m working with a limited toolset, but I can get the particle transforms so should be able to work out the rest if I know how the verts/particles are generated.
Thanks!