# VFX Powerup Device doesn't attach to Custom Effect Sockets correctly when First Person Camera is used.

**URL:** <https://forums.unrealengine.com/t/vfx-powerup-device-doesnt-attach-to-custom-effect-sockets-correctly-when-first-person-camera-is-used/2713381>\
**Category:** Issues and Bug Reporting\
**Tags:** closed, fortnite-creative, unreal-editor-for-fortnite, fortnite\
**Created:** [April 9, 2026, 5:55pm UTC](https://forums.unrealengine.com/t/vfx-powerup-device-doesnt-attach-to-custom-effect-sockets-correctly-when-first-person-camera-is-used/2713381 "2026-04-09T17:55:15Z")\
**Posts on this page:** 5\
**Page:** 1

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**Author:** ![Reeyawn](https://d1ap1mz92jnks1.cloudfront.net/user_avatar/forums.unrealengine.com/reeyawn/32/1125649_2.png) [@Reeyawn](https://forums.unrealengine.com/u/Reeyawn)\
**Post date:** [April 9, 2026, 5:55pm UTC](https://forums.unrealengine.com/t/vfx-powerup-device-doesnt-attach-to-custom-effect-sockets-correctly-when-first-person-camera-is-used/2713381/1 "2026-04-09T17:55:15Z")

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### Summary

When the player has the First Person Camera device added any applied VFX Powerups using a Custom Effect Socket are not attached correctly.

### Please select what you are reporting on:

Unreal Editor for Fortnite

### What Type of Bug are you experiencing?

Devices

### Steps to Reproduce

1. Apply First Person Camera Device to player
2. Pickup VFX Powerup that uses a ‘Custom Effect’ Visual Effect and has the Custom Effect Socket set to ‘RightHand’

### Expected Result

The VFX Powerup is correctly attach to the Player’s RightHand when using the FIrst Person Camera device the same way it is attached to the player when not using the First Person Camera device.

### Observed Result

The VFX Powerup is incorrectly attached to the player when using the First Person Camera Device.

### Platform(s)

all

### Video

[![](https://d3kjluh73b9h9o.cloudfront.net/original/4X/b/9/d/b9dd415b97acaba35a08408905447c434d7cfd81.jpeg "VFX Powerup / First Person Camera Device Bug") ](https://www.youtube.com/watch?v=KzYfEZeGHPA)

### Additional Notes

There is another post referencing this issue from last year here:

> [@VFX Powerup Device doesn't attach to first-person viewmodel.](https://forums.unrealengine.com/t/vfx-powerup-device-doesnt-attach-to-first-person-viewmodel/2358333):
>
> Summary when using the VFX Powerup Device attached to the player in first person, it isn’t attached to the player correctly and floats behind them. Please select what you are reporting on: Unreal Editor for Fortnite What Type of Bug are you experiencing? Devices Steps to Reproduce Place First Person Device. Create Any VFX To Attach To the RightHand, small enough so it doesn’t clip into the camera and add as a Custom Effect on the Powerup Device. (Optional) Place an Item Granter With a Ballis…

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**Author:** ![Bug-Reporter](https://d1ap1mz92jnks1.cloudfront.net/user_avatar/forums.unrealengine.com/bug-reporter/32/997076_2.png) [@Bug-Reporter](https://forums.unrealengine.com/u/Bug-Reporter)\
**Post date:** [April 15, 2026, 8:00pm UTC](https://forums.unrealengine.com/t/vfx-powerup-device-doesnt-attach-to-custom-effect-sockets-correctly-when-first-person-camera-is-used/2713381/3 "2026-04-15T20:00:27Z")

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FORT-1086645 has been ‘Closed’ as a duplicate of an existing known issue. Origin Issue: FORT-866003, Origin Topic: [VFX Powerup Device doesn't attach to first-person viewmodel.](https://forums.unrealengine.com/t/vfx-powerup-device-doesnt-attach-to-first-person-viewmodel/2358333)

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**Author:** ![Reeyawn](https://d1ap1mz92jnks1.cloudfront.net/user_avatar/forums.unrealengine.com/reeyawn/32/1125649_2.png) [@Reeyawn](https://forums.unrealengine.com/u/Reeyawn)\
**Post date:** [April 15, 2026, 8:19pm UTC](https://forums.unrealengine.com/t/vfx-powerup-device-doesnt-attach-to-custom-effect-sockets-correctly-when-first-person-camera-is-used/2713381/4 "2026-04-15T20:19:32Z")

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The post referenced by the Bug-Reporter bot says this issue was fixed in v36.00, but I’m still experiencing the bug as of today. Since there aren’t any other recent reports on this, I believe this post should remain open. @Flak

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**Author:** ![Reeyawn](https://d1ap1mz92jnks1.cloudfront.net/user_avatar/forums.unrealengine.com/reeyawn/32/1125649_2.png) [@Reeyawn](https://forums.unrealengine.com/u/Reeyawn)\
**Post date:** [May 11, 2026, 7:17pm UTC](https://forums.unrealengine.com/t/vfx-powerup-device-doesnt-attach-to-custom-effect-sockets-correctly-when-first-person-camera-is-used/2713381/5 "2026-05-11T19:17:55Z")

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I recreated this post as I believe it was improperly closed:

> [@VFX Powerup Device doesn’t attach to Custom Effect Sockets correctly when First Person Camera is used.](https://forums.unrealengine.com/t/vfx-powerup-device-doesn-t-attach-to-custom-effect-sockets-correctly-when-first-person-camera-is-used/2721450):
>
> Summary When the player has the First Person Camera device added any applied VFX Powerups using a Custom Effect Socket are not attached correctly. Please select what you are reporting on: Unreal Editor for Fortnite What Type of Bug are you experiencing? Devices Steps to Reproduce Create simple Niagara System using Mesh Render with Default Cube mesh Apply First Person Camera Device to player Pickup VFX Powerup that uses a ‘Custom Effect’ Visual Effect with the Niagara System created before an…

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**Author:** ![system](https://d3kjluh73b9h9o.cloudfront.net/original/4X/7/1/3/713c9d3f58553f0de89543d76a8a3a2779dc9fa4.png) [@system](https://forums.unrealengine.com/u/system)\
**Post date:** [October 6, 2026, 5:56pm UTC](https://forums.unrealengine.com/t/vfx-powerup-device-doesnt-attach-to-custom-effect-sockets-correctly-when-first-person-camera-is-used/2713381/6 "2026-10-06T17:56:06Z")

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