# VFX Powerup Device doesn’t attach to Custom Effect Sockets correctly when First Person Camera is used.

**URL:** <https://forums.unrealengine.com/t/vfx-powerup-device-doesn-t-attach-to-custom-effect-sockets-correctly-when-first-person-camera-is-used/2721450>\
**Category:** Issues and Bug Reporting\
**Tags:** open, fortnite-creative, unreal-editor-for-fortnite, fortnite\
**Created:** [May 11, 2026, 7:16pm UTC](https://forums.unrealengine.com/t/vfx-powerup-device-doesn-t-attach-to-custom-effect-sockets-correctly-when-first-person-camera-is-used/2721450 "2026-05-11T19:16:43Z")\
**Posts on this page:** 3\
**Page:** 1

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**Author:** ![Reeyawn](https://d1ap1mz92jnks1.cloudfront.net/user_avatar/forums.unrealengine.com/reeyawn/32/1125649_2.png) [@Reeyawn](https://forums.unrealengine.com/u/Reeyawn)\
**Post date:** [May 11, 2026, 7:16pm UTC](https://forums.unrealengine.com/t/vfx-powerup-device-doesn-t-attach-to-custom-effect-sockets-correctly-when-first-person-camera-is-used/2721450/1 "2026-05-11T19:16:44Z")

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### Summary

When the player has the First Person Camera device added any applied VFX Powerups using a Custom Effect Socket are not attached correctly.

### Please select what you are reporting on:

Unreal Editor for Fortnite

### What Type of Bug are you experiencing?

Devices

### Steps to Reproduce

1. Create simple Niagara System using Mesh Render with Default Cube mesh
2. Apply First Person Camera Device to player
3. Pickup VFX Powerup that uses a ‘Custom Effect’ Visual Effect with the Niagara System created before and has the Custom Effect Socket set to ‘RightHand’

### Expected Result

The VFX Powerup is correctly attach to the Player’s RightHand when using the FIrst Person Camera device the same way it is attached to the player when not using the First Person Camera device.

### Observed Result

The VFX Powerup is incorrectly attached to the player when using the First Person Camera Device.

### Platform(s)

all

### Video

[![](https://d3kjluh73b9h9o.cloudfront.net/original/4X/b/9/d/b9dd415b97acaba35a08408905447c434d7cfd81.jpeg "VFX Powerup / First Person Camera Device Bug") ](https://www.youtube.com/watch?v=KzYfEZeGHPA&t=27s)

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**Author:** ![Bug-Reporter](https://d1ap1mz92jnks1.cloudfront.net/user_avatar/forums.unrealengine.com/bug-reporter/32/997076_2.png) [@Bug-Reporter](https://forums.unrealengine.com/u/Bug-Reporter)\
**Post date:** [May 18, 2026, 9:00pm UTC](https://forums.unrealengine.com/t/vfx-powerup-device-doesn-t-attach-to-custom-effect-sockets-correctly-when-first-person-camera-is-used/2721450/4 "2026-05-18T21:00:48Z")

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FORT-1101286 has been ‘Backlogged’. This is an issue that is in a queue to be addressed.

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**Author:** ![system](https://d3kjluh73b9h9o.cloudfront.net/original/4X/7/1/3/713c9d3f58553f0de89543d76a8a3a2779dc9fa4.png) [@system](https://forums.unrealengine.com/u/system)\
**Post date:** [November 7, 2026, 7:16pm UTC](https://forums.unrealengine.com/t/vfx-powerup-device-doesn-t-attach-to-custom-effect-sockets-correctly-when-first-person-camera-is-used/2721450/5 "2026-11-07T19:16:57Z")

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