VFX-Debugging: how do you "print out" which vfx is playing?

I just started on a project that has a ton of VFX already implemented and I’m looking into a way to figure out which VFX are currently playing. I would like to avoid having to go thru the hundreds of vfx that are in the game already.
Can I enter a command that will print or show in an overlay what vfx is playing?
Preferably with the path of the VFX file.

does it make any sense?
Thanks and feel free to point me at any previous post.