I’m very new to using Blueprint and tried to find a solution to this elsewhere on the web and the forums, but I can’t figure out what is probably an idiotically simple solution to my problem.
I’m trying to make a basic, looping camera shake while I move my player controller forward by pressing and holding “w”. I have my camera shake blueprint set up (with single instance UNchecked) but I can not get this camera shake to loop while “w” is pressed down. It will very briefly play when I first press “w” but does not loop afterwards. I’ve included screens of my camera shake blueprint defaults and the section of my player blueprint where I’m handling the camera shake.
Anybody mind helping a nooby out? I realize this is about as simple as it gets.