# Very low FPS

**URL:** <https://forums.unrealengine.com/t/very-low-fps/231691>\
**Category:** Feedback & Requests\
**Tags:** unreal-engine, UE5-0\
**Created:** [May 27, 2021, 5:14pm UTC](https://forums.unrealengine.com/t/very-low-fps/231691 "2021-05-27T17:14:43Z")\
**Posts on this page:** 20\
**Page:** 1

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**Author:** ![Pulsarman325](https://d3kjluh73b9h9o.cloudfront.net/original/4X/2/8/5/28502927f1d97ba1051b3b47ccfe17233bf41ef0.png) [@Pulsarman325](https://forums.unrealengine.com/u/Pulsarman325)\
**Post date:** [May 27, 2021, 5:14pm UTC](https://forums.unrealengine.com/t/very-low-fps/231691/1 "2021-05-27T17:14:43Z")

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I’m quite new to unreal but I’ve downloaded ue5 and even an empty level with just a player start is only giving me around 20 FPS, in ue4 a simple small level I get 120fps, using ue5 I can see my gpu is at 100% via task manager. Is this a bug or just not a good enough gpu? I’ve got a rx 570

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**Author:** ![ixicalibur](https://d3kjluh73b9h9o.cloudfront.net/original/4X/2/8/5/28502927f1d97ba1051b3b47ccfe17233bf41ef0.png) [@ixicalibur](https://forums.unrealengine.com/u/ixicalibur)\
**Post date:** [May 27, 2021, 5:15pm UTC](https://forums.unrealengine.com/t/very-low-fps/231691/2 "2021-05-27T17:15:43Z")

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Luman defaults to on and runs in software mode if you don’t have RTX.

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**Author:** ![Pulsarman325](https://d3kjluh73b9h9o.cloudfront.net/original/4X/2/8/5/28502927f1d97ba1051b3b47ccfe17233bf41ef0.png) [@Pulsarman325](https://forums.unrealengine.com/u/Pulsarman325)\
**Post date:** [May 27, 2021, 5:58pm UTC](https://forums.unrealengine.com/t/very-low-fps/231691/3 "2021-05-27T17:58:46Z")

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So would I need to upgrade gpu or cpu? I tried turning off lumen and it made little difference

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**Author:** ![Babush61](https://d3kjluh73b9h9o.cloudfront.net/original/4X/2/8/5/28502927f1d97ba1051b3b47ccfe17233bf41ef0.png) [@Babush61](https://forums.unrealengine.com/u/Babush61)\
**Post date:** [May 27, 2021, 6:59pm UTC](https://forums.unrealengine.com/t/very-low-fps/231691/4 "2021-05-27T18:59:44Z")

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I also have an RX 570. And I also get very low FPS.  
In a test scene in UE4 with high-poly stones from Quixel, I have 160 FPS.  
In UE5, if I turn off the new features of Nanite (for static mesh) and Virtual Shadow Maps, I have 94 FPS.  
If I turn on Nanite and don’t turn on Virtual Shadow Maps, I have 110 fps.  
If I turn on Nanite and turn on Virtual Shadow Maps I have 35 fps.  
Lumen was always off.

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**Author:** ![Estape](https://d1ap1mz92jnks1.cloudfront.net/user_avatar/forums.unrealengine.com/estape/32/1007455_2.png) [@Estape](https://forums.unrealengine.com/u/Estape)\
**Post date:** [May 27, 2021, 7:31pm UTC](https://forums.unrealengine.com/t/very-low-fps/231691/5 "2021-05-27T19:31:09Z")

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Look this, and also look the fps counter: [Microsoft OneDrive - Access files anywhere. Create docs with free Office Online.](https://1drv.ms/v/s!AqozztUtYLnPueNGa_lSYncGJRD_Ww?e=4uWbCz)

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**Author:** ![Street\_Mage](https://d1ap1mz92jnks1.cloudfront.net/user_avatar/forums.unrealengine.com/street_mage/32/568933_2.png) [@Street\_Mage](https://forums.unrealengine.com/u/Street_Mage)\
**Post date:** [May 28, 2021, 8:20am UTC](https://forums.unrealengine.com/t/very-low-fps/231691/6 "2021-05-28T08:20:37Z")

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I also get 120 FPS in a UE4 project and far less FPS (Around 45) in a UE5 project

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**Author:** ![Greendale\_AB](https://d3kjluh73b9h9o.cloudfront.net/original/4X/2/8/5/28502927f1d97ba1051b3b47ccfe17233bf41ef0.png) [@Greendale\_AB](https://forums.unrealengine.com/u/Greendale_AB)\
**Post date:** [May 28, 2021, 3:04pm UTC](https://forums.unrealengine.com/t/very-low-fps/231691/7 "2021-05-28T15:04:29Z")

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You can also turn off the new project setting _Temporal Super Resolution_ to improve performance.

`r.nanite 0` in the console can give you a tiny performance increase if the scene does not have any Nanite meshes.

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**Author:** ![Babush61](https://d3kjluh73b9h9o.cloudfront.net/original/4X/2/8/5/28502927f1d97ba1051b3b47ccfe17233bf41ef0.png) [@Babush61](https://forums.unrealengine.com/u/Babush61)\
**Post date:** [May 28, 2021, 3:59pm UTC](https://forums.unrealengine.com/t/very-low-fps/231691/8 "2021-05-28T15:59:37Z")

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> [@Greendale\_AB](#):
>
> `r.nanite 0` in the console can give you a tiny performance increase if the scene does not have any Nanite meshes.

Interesting. If I do r.nanite 0 fps increases from 110 to 260. But in UE4 the fps is higher.

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**Author:** ![6ft6](https://d1ap1mz92jnks1.cloudfront.net/user_avatar/forums.unrealengine.com/6ft6/32/88714_2.png) [@6ft6](https://forums.unrealengine.com/u/6ft6)\
**Post date:** [May 28, 2021, 8:56pm UTC](https://forums.unrealengine.com/t/very-low-fps/231691/9 "2021-05-28T20:56:54Z")

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I haven’t seen much difference between UE4 and UE5 performance wise. I am using a 3900X and 3090 RTX. Lumen and Nanite both on. The Ancient demo PIE runs a little low FPS, that is to be expected I guess with their recommended settings.

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**Author:** ![Greendale\_AB](https://d3kjluh73b9h9o.cloudfront.net/original/4X/2/8/5/28502927f1d97ba1051b3b47ccfe17233bf41ef0.png) [@Greendale\_AB](https://forums.unrealengine.com/u/Greendale_AB)\
**Post date:** [May 28, 2021, 10:53pm UTC](https://forums.unrealengine.com/t/very-low-fps/231691/10 "2021-05-28T22:53:40Z")

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With an RTX 2080 and i7-9700K the difference is huge between UE4 and UE5 with default settings: 250 vs 75 fps.

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**Author:** ![Pulsarman325](https://d3kjluh73b9h9o.cloudfront.net/original/4X/2/8/5/28502927f1d97ba1051b3b47ccfe17233bf41ef0.png) [@Pulsarman325](https://forums.unrealengine.com/u/Pulsarman325)\
**Post date:** [May 30, 2021, 6:00pm UTC](https://forums.unrealengine.com/t/very-low-fps/231691/11 "2021-05-30T18:00:19Z")

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I had some big luck yesterday and won a rtx 3060, when it arrives and I install it, I will post back with the difference the new gpu made.

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**Author:** ![6ft6](https://d1ap1mz92jnks1.cloudfront.net/user_avatar/forums.unrealengine.com/6ft6/32/88714_2.png) [@6ft6](https://forums.unrealengine.com/u/6ft6)\
**Post date:** [May 30, 2021, 10:52pm UTC](https://forums.unrealengine.com/t/very-low-fps/231691/12 "2021-05-30T22:52:35Z")

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Awesome, rarely do I hear people actually winning awesome gear.

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**Author:** ![Street\_Mage](https://d1ap1mz92jnks1.cloudfront.net/user_avatar/forums.unrealengine.com/street_mage/32/568933_2.png) [@Street\_Mage](https://forums.unrealengine.com/u/Street_Mage)\
**Post date:** [May 31, 2021, 2:39am UTC](https://forums.unrealengine.com/t/very-low-fps/231691/13 "2021-05-31T02:39:02Z")

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Yo that’s badass. Congrats

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**Author:** ![Trent\_4](https://d3kjluh73b9h9o.cloudfront.net/original/4X/2/8/5/28502927f1d97ba1051b3b47ccfe17233bf41ef0.png) [@Trent\_4](https://forums.unrealengine.com/u/Trent_4)\
**Post date:** [June 2, 2021, 12:49pm UTC](https://forums.unrealengine.com/t/very-low-fps/231691/14 "2021-06-02T12:49:30Z")

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r.nanite 0 gave me pretty massive performance gains. I don’t think I was using Nanite so I’m not sure why It did.

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<div class="post-metadata">

**Author:** ![Pulsarman325](https://d3kjluh73b9h9o.cloudfront.net/original/4X/2/8/5/28502927f1d97ba1051b3b47ccfe17233bf41ef0.png) [@Pulsarman325](https://forums.unrealengine.com/u/Pulsarman325)\
**Post date:** [June 5, 2021, 2:08pm UTC](https://forums.unrealengine.com/t/very-low-fps/231691/15 "2021-06-05T14:08:36Z")

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Ok so my 3060 arrived and I just installed it, I’m now seeing around 45 FPS which is still low but probably being bottlenecked from motherboard and cpu too, it’s still double what I did have though

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**Author:** ![tchpowdog](https://d3kjluh73b9h9o.cloudfront.net/original/4X/2/8/5/28502927f1d97ba1051b3b47ccfe17233bf41ef0.png) [@tchpowdog](https://forums.unrealengine.com/u/tchpowdog)\
**Post date:** [June 13, 2021, 1:24am UTC](https://forums.unrealengine.com/t/very-low-fps/231691/16 "2021-06-13T01:24:06Z")

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I have a i9-9900K (@5ghz) with an RTX 3090 and the Collab Viewer base project runs around 60-70 fps. Wtf is that all about?

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**Author:** ![willehrendreich](https://d3kjluh73b9h9o.cloudfront.net/original/4X/2/8/5/28502927f1d97ba1051b3b47ccfe17233bf41ef0.png) [@willehrendreich](https://forums.unrealengine.com/u/willehrendreich)\
**Post date:** [July 1, 2021, 7:07pm UTC](https://forums.unrealengine.com/t/very-low-fps/231691/17 "2021-07-01T19:07:36Z")

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Anyone figure out why disabling Nanite gives a boost? isn’t it supposed to be the opposite?

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**Author:** ![Jimbohalo10](https://d1ap1mz92jnks1.cloudfront.net/user_avatar/forums.unrealengine.com/jimbohalo10/32/961440_2.png) [@Jimbohalo10](https://forums.unrealengine.com/u/Jimbohalo10)\
**Post date:** [July 1, 2021, 7:44pm UTC](https://forums.unrealengine.com/t/very-low-fps/231691/18 "2021-07-01T19:44:40Z")

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In post 10 of the initial post [Lumen GI and Reflections feedback thread - Development Discussion / Unreal Engine 5 Early Access - Unreal Engine Forums](https://forums.unrealengine.com/t/lumen-gi-and-reflections-feedback-thread/231403/10) the instruction was given

> Lumen’s use of ray-traced direct lighting is tied to the use of ray-traced shadows in the scene. You can decouple this by setting the following CVar:  
> `r.Lumen.DirectLighting.HardwareRayTracing 0`
> 
> However, you might opt to work without ray-traced shadows, since virtual shadow maps are the preferred method to use with Nanite assets.

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<div class="post-metadata">

**Author:** ![rent\_treznor](https://d3kjluh73b9h9o.cloudfront.net/original/4X/2/8/5/28502927f1d97ba1051b3b47ccfe17233bf41ef0.png) [@rent\_treznor](https://forums.unrealengine.com/u/rent_treznor)\
**Post date:** [October 4, 2021, 10:10pm UTC](https://forums.unrealengine.com/t/very-low-fps/231691/19 "2021-10-04T22:10:15Z")

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> [@Jimbohalo10](#):
>
> r.Lumen.DirectLighting.HardwareRayTracing 0

I’ve tried all these methods, i’m getting 24fps in UE5 and 140fps in UE4.

Ryzen 9 3950X 16-core, 64gb RAM, SSD, (Purposely running on a GTX 1060 OC 6gb)

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**Author:** ![DraxFX](https://d3kjluh73b9h9o.cloudfront.net/original/4X/2/8/5/28502927f1d97ba1051b3b47ccfe17233bf41ef0.png) [@DraxFX](https://forums.unrealengine.com/u/DraxFX)\
**Post date:** [November 26, 2021, 9:56pm UTC](https://forums.unrealengine.com/t/very-low-fps/231691/20 "2021-11-26T21:56:29Z")

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It is very strange, I actually want to use Nanite and Lumen, but if disabling them, is such a great solution, I think I’ll stay with dynamic lights and LOD’s for a while, sadly

[Next page](https://forums.unrealengine.com/t/very-low-fps/231691.md?page=2)
